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Archive for the ‘Classic Gaming’ category

[Review] Wasteland 2

January 14th, 2015

Did you enjoy Fallout 1 & 2? Was Fallout: Tactics lacking something essential that really just didn’t make it pleasant or fun? Let me introduce you to a friend of mine: Wasteland 2. Way back in 1988, the game Wasteland was released. It was a bit before my time, and in my opinion it hasn’t aged […]

[Review] Shovel Knight

August 25th, 2014

This game. This freaking game… Shovel Knight is amazing. This game is what you get when you combine: The fantastic music and boss design of Mega Man The platforming challenge of Ninja Gaiden The artifact collection and combat of Zelda 2 The overworld features and map encounters of Super Mario Bros. 3 And the treasure-seeking […]

I have a confession to make: When I was very young, two of the earliest video game sequels I was ever exposed to were Super Mario Bros. 2 and Zelda 2: The Adventure of Link. Due to this, for a long while I thought that it was common practice, or even a rule, that game […]

[Review] Rogue Legacy

September 30th, 2013

Rogue Legacy. Rogue freaking legacy. So, let me break this down, a 2D sidescrolling platformer roguelike action RPG with randomly-generated metroidvania castles and long-term upgrade progression of your skills, equipment, and character classes– of which you get to choose a new one each time you die. It’s a mouthful, and it’s amazing. I finally finished […]

Greetings fellow gamers! I want to weigh in on two games that have been long overdue for a review, and I want to review them together because they share a similar theme, so let’s get right into it: EVOLAND Evoland began as an entry for LudumDare #24, and won. You can still play the original […]

Obscure Video Games is a tumblog, but I think it could be better described as a cache of buried treasure. It is an amazing and ongoing collection of images, descriptive blurbs, and animated gifs of videogames and videogame-related stuff that is so off-the-wall and weird that really there isn’t much wonder why they were so […]

Final Fantasy Dimensions challenged the way I thought about mobile device purchases, and it did so before I even made the purchase. Even to the point where I might consider it a moral dilemma.  Let me explain: Final Fantasy Dimensions launched initially for iOS; the prologue chapter (about 1-2 hours of gameplay) was free, but […]

I love stuff like this, mostly because sometimes it inspires people just enough to take a crazy pipe-dream of an idea and run with it. (it worked on me once!) http://johanvinet.tumblr.com/post/23535804010/calvin-and-hobbes-what-the-16-bit-video-game   Hope everyone had a Merry Christmas (or Christmas-like holiday of your choosing) and Happy New Year!

First be amazed: Then, be amazed some more: Super Mario Clone World (Forum Post) The point where technology meets tenacity is always an incredible place to be. This is the kind of stuff I love seeing.

Did you Know (Gaming)?

June 6th, 2012

Sure, some of them might just be unsubstantiated rumors but the vast majority of the content on Did You Know Gaming? is verifiable and just plain entertaining to read. This kind of thing is right up my alley, and surprisingly most of these things I did not know already. It seems that my studies have […]




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