It’s been a pretty slow week (unless you’re a celebrity, holy crap. Stop dying. Seriously.) so I thought I’d poke around at a new platform I promised some review action on, the iPhone.
Besides the thing being a bastion of free entertainment, most of the quality games you have to pay for (and usually for good reason…usually) so I will try to focus on those.
There are two in particular that I purchased recently, and I think they are good candidates for some first impressions, so let’s just dive right in shall we?
Chronicles of Inotia: Legend of Feanor - Com2uS Corp. - $2.99
This is a very korean action rpg that plays kind of like a single-player MMORPG (if that makes any sense). You control a rather one-dimensional warrior who appears in a land inexplicibly and is soon told by nearby townspeople to find and kill things for them, awesome right? The interface is pretty smooth, you are basically on an implicit grid and you move and attack by tapping on spaces.
The good news about this game is that there is a lite version that will allow you to play through the first couple of quests, it was the perfect length because it made me want to buy the game (as any good demo should), but that may also be the game’s most evil element. This game isn’t very good, it gets very boring extremely quickly. The prices for equipment are downright ludicrous in proportion to the amount of gold you get on average per kill; in the first shop expect to see items for 6000g and in the first area, expect 10g or less per kill. The developers just didn’t care enough to scale the shops offerings to the level of the character it seems, they just made it all random.
Also, the drop rates on quest items is downright abysmal. One of the first quests asks you to get 3 magic dusts from monsters. It was a good while before I saw my first one, almost long enough for me to forget I even had the quest. But the other two dusts came in a somewhat timely manner. Later on, I was given a quest to enter a cave (which by the way is an outrageously deadly place in comparison to the difficulty of where you just came from, bad design) and collect 10 snake skins for some guy in the wilderness. It took me an hour to get one.
This is when I stopped playing.
Inotia plays a clever trick on you, making it seem really fun and exciting in the demo, but I would really not recommend falling into the trap and buying this game…it is horribly tedious and very sloppy. Hopefully they update it to make it a little more fun. Try the demo if you must, but know that you’re in for more of the same, and not much else, if you buy.
Underworlds - Pixel Mine - $2.99 (was on sale for $0.99 until recently)
Bad news, no free demo, good news, it’s a freaking dollar. (Price went back up to $2.99) I tried this game because I desperately wanted some kind of mobile Diablo on my phone, and holy wow if this isn’t the closest thing I’ve seen so far.
Underworlds, for the price, is absolutely fantastic. I would have willingly paid three or four times as much if I knew how great it was.
Your interface is very much like Diablo, you tap where you want to go, there is an action button to attack the nearest enemy or interact with nearby objects (or you can tap those too, but it can be sometimes imprecise, hence the action button)
As far as I have played so far, the game follows a pretty linear quest, but you seem to be able to restart with your stats and equipment (just like our favorite hack-and-slash) and there is a neat leaderboard feature that comes in the form of a seperate (but free) app.
I enjoy Underworlds a lot more than Chronicles of Inotia, their prices should be the other way around if you ask me. Underworlds does have some downsides though, comparing two items in your inventory can sometimes be clumsy as you have to select them one at a time. Also your inventory space is very limited. But really, that’s all I have to gripe about. The quests are well written, the gameplay is fun, I am getting everything I expected and much more from a game that only costs a dollar.
I was very impressed.
Have fun this week, if you don’t have an iPhone, these games work on iPod Touch as well, from what I understand. I wonder if Apple will ever formally come out with a proper gaming platform as a home console, they’ve got quite a handheld here in the iPhone/Touch.
If you’re a celebrity, try not to die. Honestly, five this month? I’m going to stop drinking the water.

Nippon Ichi Software has made some fantastic games, the best of which being the Disgaea series. When I heard they were making an action-platformer, starring the lovable Prinnies nonetheless, I was officially stoked.
Hello everyone, I’m back in town from my trip and it’s time to get back into the swing of things.

You know what…I take back the nice things I said yesterday about SquareEnix. 


